Read e-book online Arts and Technology: Fourth International Conference, ArtsIT PDF

By Anthony Lewis Brooks, Elif Ayiter, Onur Yazicigil

ISBN-10: 3319188356

ISBN-13: 9783319188355

ISBN-10: 3319188364

ISBN-13: 9783319188362

This booklet constitutes the completely refereed complaints of the Fourth overseas convention on Arts and know-how, ArtsIT 2014, held in Istanbul, Turkey, in November 2014. The 17 revised complete papers offered have been rigorously chosen and reviewed from a number of submissions. ArtsIT has turn into a number one medical discussion board for the dissemination of state of the art study leads to the world of arts, layout and expertise. The papers specialise in IT applied sciences, artists, designers and business individuals and supply content material creators instruments that extend the technique of expression of the conventional layout field.

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Read or Download Arts and Technology: Fourth International Conference, ArtsIT 2014, Istanbul, Turkey, November 10-12, 2014, Revised Selected Papers PDF

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Additional resources for Arts and Technology: Fourth International Conference, ArtsIT 2014, Istanbul, Turkey, November 10-12, 2014, Revised Selected Papers

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The Art Project provides a virtual tour of galleries by scanning artworks and converting them into high-resolution images and high-definition videos [2]. The online museum’s visitors can encounter these works intimately through close-up images or videos on their computer screens. This intimacy is not available in galleries, and it makes the art experience more informational and emotional [9]. 0: “Digital Museum” On December 10, 2013, Google Cultural Institute launched Google Open Gallery; it is available to anyone who wants to create and publish his or her own online exhibitions [14].

Y. Han Before the emergence of the mobile application store, the mobile content business model was the semi-walled garden concept controlled by operators. On the contrary, the mobile application store opens its platform and brings together the smartphone’s user interface, a service delivery platform, and a revenue model for developers, which has allowed many more to innovate. Success associated with Apple App Store and Google Android Market proves that the open approach draws critical resources—thirdparty developers—from the outside and is effective in promoting innovation; further, it contributes to significant business growth [4].

Considering its potential success, it is necessary to discuss its potential impact on the existing visual arts. Keywords: Visual Arts Application Store Á Platform Á Innovation Á Google Á DevArt Á 1 Introduction Over the past 40 years of the Digital Revolution, technology has expanded the domain of art. Frank Popper (1995) stated that there is crucial gain for cultural protagonists within the hybrid “scientist-cum-artist” [8]. Google DevArt—artwork created by computer coding—is one of the happy blends of collective creations [12].

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Arts and Technology: Fourth International Conference, ArtsIT 2014, Istanbul, Turkey, November 10-12, 2014, Revised Selected Papers by Anthony Lewis Brooks, Elif Ayiter, Onur Yazicigil


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